arcadeFlag | cGrBoard | [protected] |
boardFlag | cGrBoard | [protected] |
cGrBoard(int myid) | cGrBoard | |
cGrBoard(int myid) | cGrBoard | |
counterFlag | cGrBoard | [protected] |
debugFlag | cGrBoard | [protected] |
dispGaph(tCarElt *car) | cGrBoard | |
dispGaph(tCarElt *car) | cGrBoard | |
getTrackMap() | cGrBoard | [inline] |
getTrackMap() | cGrBoard | [inline] |
GFlag | cGrBoard | [protected] |
grDispArcade(tCarElt *car, tSituation *s) | cGrBoard | [private] |
grDispArcade(tCarElt *car, tSituation *s) | cGrBoard | [private] |
grDispCarBoard(tCarElt *car, tSituation *s) | cGrBoard | [private] |
grDispCarBoard(tCarElt *car, tSituation *s) | cGrBoard | [private] |
grDispCarBoard1(tCarElt *car, tSituation *s) | cGrBoard | [private] |
grDispCarBoard1(tCarElt *car, tSituation *s) | cGrBoard | [private] |
grDispCarBoard2(tCarElt *car, tSituation *s) | cGrBoard | [private] |
grDispCarBoard2(tCarElt *car, tSituation *s) | cGrBoard | [private] |
grDispCounterBoard(tCarElt *car) | cGrBoard | [private] |
grDispCounterBoard(tCarElt *car) | cGrBoard | [private] |
grDispCounterBoard2(tCarElt *car) | cGrBoard | [private] |
grDispCounterBoard2(tCarElt *car) | cGrBoard | [private] |
grDispDebug(float fps, tCarElt *car) | cGrBoard | [private] |
grDispDebug(float fps, tCarElt *car) | cGrBoard | [private] |
grDispGGraph(tCarElt *car) | cGrBoard | [private] |
grDispGGraph(tCarElt *car) | cGrBoard | [private] |
grDispLeaderBoard(tCarElt *car, tSituation *s) | cGrBoard | [private] |
grDispLeaderBoard(tCarElt *car, tSituation *s) | cGrBoard | [private] |
grDispMisc(tCarElt *car) | cGrBoard | [private] |
grDispMisc(tCarElt *car) | cGrBoard | [private] |
grDrawGauge(tdble X1, tdble Y1, tdble H, float *clr1, float *clr2, tdble val, char *title) | cGrBoard | [private] |
grDrawGauge(tdble X1, tdble Y1, tdble H, float *clr1, float *clr2, tdble val, char *title) | cGrBoard | [private] |
id | cGrBoard | [protected] |
initBoard(void) | cGrBoard | |
initBoard(void) | cGrBoard | |
initBoardCar(tCarElt *car) | cGrBoard | |
initBoardCar(tCarElt *car) | cGrBoard | |
leaderFlag | cGrBoard | [protected] |
leaderNb | cGrBoard | [protected] |
loadDefaults(tCarElt *curCar) | cGrBoard | |
loadDefaults(tCarElt *curCar) | cGrBoard | |
refreshBoard(tSituation *s, float Fps, int forceArcade, tCarElt *curr) | cGrBoard | |
refreshBoard(tSituation *s, float Fps, int forceArcade, tCarElt *curr) | cGrBoard | |
selectBoard(int brd) | cGrBoard | |
selectBoard(int brd) | cGrBoard | |
shutdown(void) | cGrBoard | |
shutdown(void) | cGrBoard | |
trackMap | cGrBoard | [private] |
trackMap | cGrBoard | [private] |
~cGrBoard() | cGrBoard | |
~cGrBoard() | cGrBoard | |