createTexture(char *tfname, int wrapu=TRUE, int wrapv=TRUE, int mipmap=TRUE) | ssgLoaderOptionsEx | [inline] |
createTexture(char *tfname, int wrapu=TRUE, int wrapv=TRUE, int mipmap=TRUE) | ssgLoaderOptionsEx | [inline] |
makeModelPath(char *path, const char *fname) const | ssgLoaderOptionsEx | [inline, virtual] |
makeModelPath(char *path, const char *fname) const | ssgLoaderOptionsEx | [inline, virtual] |
makeTexturePath(char *path, const char *fname) const | ssgLoaderOptionsEx | [inline, virtual] |
makeTexturePath(char *path, const char *fname) const | ssgLoaderOptionsEx | [inline, virtual] |
ssgLoaderOptionsEx() | ssgLoaderOptionsEx | [inline] |
ssgLoaderOptionsEx() | ssgLoaderOptionsEx | [inline] |