torcs - 1.2.2

ssgVtxTableShadow Member List

This is the complete list of members for ssgVtxTableShadow, including all inherited members.
clone(int clone_flags=0)ssgVtxTableShadow [virtual]
clone(int clone_flags=0)ssgVtxTableShadow [virtual]
copy_from(ssgVtxTableShadow *src, int clone_flags)ssgVtxTableShadow [protected, virtual]
copy_from(ssgVtxTableShadow *src, int clone_flags)ssgVtxTableShadow [protected, virtual]
draw_geometry()ssgVtxTableShadow
draw_geometry()ssgVtxTableShadow
drawHighlight(sgVec4 colour)ssgVtxTableShadow [inline, virtual]
drawHighlight(sgVec4 colour, int i)ssgVtxTableShadow [inline, virtual]
drawHighlight(sgVec4 colour)ssgVtxTableShadow [inline, virtual]
drawHighlight(sgVec4 colour, int i)ssgVtxTableShadow [inline, virtual]
factorssgVtxTableShadow [protected]
getLine(int n, short *v1, short *v2)ssgVtxTableShadow [inline]
getLine(int n, short *v1, short *v2)ssgVtxTableShadow [inline]
getNumColours()ssgVtxTableShadow [inline]
getNumColours()ssgVtxTableShadow [inline]
getNumLines()ssgVtxTableShadow [inline]
getNumLines()ssgVtxTableShadow [inline]
getNumNormals()ssgVtxTableShadow [inline]
getNumNormals()ssgVtxTableShadow [inline]
getNumTexCoords()ssgVtxTableShadow [inline]
getNumTexCoords()ssgVtxTableShadow [inline]
getNumTriangles()ssgVtxTableShadow [inline]
getNumTriangles()ssgVtxTableShadow [inline]
getNumVertices()ssgVtxTableShadow [inline]
getNumVertices()ssgVtxTableShadow [inline]
getTriangle(int n, short *v1, short *v2, short *v3)ssgVtxTableShadow [inline]
getTriangle(int n, short *v1, short *v2, short *v3)ssgVtxTableShadow [inline]
getTypeName(void)ssgVtxTableShadow [inline, virtual]
getTypeName(void)ssgVtxTableShadow [inline, virtual]
load(FILE *fd)ssgVtxTableShadow [inline, virtual]
load(FILE *fd)ssgVtxTableShadow [inline, virtual]
pick(int baseName)ssgVtxTableShadow [inline, virtual]
pick(int baseName)ssgVtxTableShadow [inline, virtual]
print(FILE *fd=stderr, char *indent="", int how_much=2)ssgVtxTableShadow [inline, virtual]
print(FILE *fd=stderr, char *indent="", int how_much=2)ssgVtxTableShadow [inline, virtual]
save(FILE *fd)ssgVtxTableShadow [inline, virtual]
save(FILE *fd)ssgVtxTableShadow [inline, virtual]
setColours(ssgColourArray *cl)ssgVtxTableShadow [inline, virtual]
setColours(ssgColourArray *cl)ssgVtxTableShadow [inline, virtual]
setNormals(ssgNormalArray *nl)ssgVtxTableShadow [inline, virtual]
setNormals(ssgNormalArray *nl)ssgVtxTableShadow [inline, virtual]
setOffset(float f, float u)ssgVtxTableShadow
setOffset(float f, float u)ssgVtxTableShadow
setTexCoords(ssgTexCoordArray *tl)ssgVtxTableShadow [inline, virtual]
setTexCoords(ssgTexCoordArray *tl)ssgVtxTableShadow [inline, virtual]
setVertices(ssgVertexArray *vl)ssgVtxTableShadow [inline, virtual]
setVertices(ssgVertexArray *vl)ssgVtxTableShadow [inline, virtual]
ssgVtxTableShadow(float f, float u)ssgVtxTableShadow
ssgVtxTableShadow()ssgVtxTableShadow
ssgVtxTableShadow(GLenum ty, ssgVertexArray *vl, ssgNormalArray *nl, ssgTexCoordArray *tl, ssgColourArray *cl)ssgVtxTableShadow
ssgVtxTableShadow(float f, float u)ssgVtxTableShadow
ssgVtxTableShadow()ssgVtxTableShadow
ssgVtxTableShadow(GLenum ty, ssgVertexArray *vl, ssgNormalArray *nl, ssgTexCoordArray *tl, ssgColourArray *cl)ssgVtxTableShadow
transform(const sgMat4 m)ssgVtxTableShadow [inline, virtual]
transform(const sgMat4 m)ssgVtxTableShadow [inline, virtual]
unitssgVtxTableShadow [protected]
~ssgVtxTableShadow(void)ssgVtxTableShadow [virtual]
~ssgVtxTableShadow(void)ssgVtxTableShadow [virtual]

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TORCS © Eric Espié 1999, 2002.