clone(int clone_flags=0) | ssgVtxTableShadow | [virtual] |
clone(int clone_flags=0) | ssgVtxTableShadow | [virtual] |
copy_from(ssgVtxTableShadow *src, int clone_flags) | ssgVtxTableShadow | [protected, virtual] |
copy_from(ssgVtxTableShadow *src, int clone_flags) | ssgVtxTableShadow | [protected, virtual] |
draw_geometry() | ssgVtxTableShadow | |
draw_geometry() | ssgVtxTableShadow | |
drawHighlight(sgVec4 colour) | ssgVtxTableShadow | [inline, virtual] |
drawHighlight(sgVec4 colour, int i) | ssgVtxTableShadow | [inline, virtual] |
drawHighlight(sgVec4 colour) | ssgVtxTableShadow | [inline, virtual] |
drawHighlight(sgVec4 colour, int i) | ssgVtxTableShadow | [inline, virtual] |
factor | ssgVtxTableShadow | [protected] |
getLine(int n, short *v1, short *v2) | ssgVtxTableShadow | [inline] |
getLine(int n, short *v1, short *v2) | ssgVtxTableShadow | [inline] |
getNumColours() | ssgVtxTableShadow | [inline] |
getNumColours() | ssgVtxTableShadow | [inline] |
getNumLines() | ssgVtxTableShadow | [inline] |
getNumLines() | ssgVtxTableShadow | [inline] |
getNumNormals() | ssgVtxTableShadow | [inline] |
getNumNormals() | ssgVtxTableShadow | [inline] |
getNumTexCoords() | ssgVtxTableShadow | [inline] |
getNumTexCoords() | ssgVtxTableShadow | [inline] |
getNumTriangles() | ssgVtxTableShadow | [inline] |
getNumTriangles() | ssgVtxTableShadow | [inline] |
getNumVertices() | ssgVtxTableShadow | [inline] |
getNumVertices() | ssgVtxTableShadow | [inline] |
getTriangle(int n, short *v1, short *v2, short *v3) | ssgVtxTableShadow | [inline] |
getTriangle(int n, short *v1, short *v2, short *v3) | ssgVtxTableShadow | [inline] |
getTypeName(void) | ssgVtxTableShadow | [inline, virtual] |
getTypeName(void) | ssgVtxTableShadow | [inline, virtual] |
load(FILE *fd) | ssgVtxTableShadow | [inline, virtual] |
load(FILE *fd) | ssgVtxTableShadow | [inline, virtual] |
pick(int baseName) | ssgVtxTableShadow | [inline, virtual] |
pick(int baseName) | ssgVtxTableShadow | [inline, virtual] |
print(FILE *fd=stderr, char *indent="", int how_much=2) | ssgVtxTableShadow | [inline, virtual] |
print(FILE *fd=stderr, char *indent="", int how_much=2) | ssgVtxTableShadow | [inline, virtual] |
save(FILE *fd) | ssgVtxTableShadow | [inline, virtual] |
save(FILE *fd) | ssgVtxTableShadow | [inline, virtual] |
setColours(ssgColourArray *cl) | ssgVtxTableShadow | [inline, virtual] |
setColours(ssgColourArray *cl) | ssgVtxTableShadow | [inline, virtual] |
setNormals(ssgNormalArray *nl) | ssgVtxTableShadow | [inline, virtual] |
setNormals(ssgNormalArray *nl) | ssgVtxTableShadow | [inline, virtual] |
setOffset(float f, float u) | ssgVtxTableShadow | |
setOffset(float f, float u) | ssgVtxTableShadow | |
setTexCoords(ssgTexCoordArray *tl) | ssgVtxTableShadow | [inline, virtual] |
setTexCoords(ssgTexCoordArray *tl) | ssgVtxTableShadow | [inline, virtual] |
setVertices(ssgVertexArray *vl) | ssgVtxTableShadow | [inline, virtual] |
setVertices(ssgVertexArray *vl) | ssgVtxTableShadow | [inline, virtual] |
ssgVtxTableShadow(float f, float u) | ssgVtxTableShadow | |
ssgVtxTableShadow() | ssgVtxTableShadow | |
ssgVtxTableShadow(GLenum ty, ssgVertexArray *vl, ssgNormalArray *nl, ssgTexCoordArray *tl, ssgColourArray *cl) | ssgVtxTableShadow | |
ssgVtxTableShadow(float f, float u) | ssgVtxTableShadow | |
ssgVtxTableShadow() | ssgVtxTableShadow | |
ssgVtxTableShadow(GLenum ty, ssgVertexArray *vl, ssgNormalArray *nl, ssgTexCoordArray *tl, ssgColourArray *cl) | ssgVtxTableShadow | |
transform(const sgMat4 m) | ssgVtxTableShadow | [inline, virtual] |
transform(const sgMat4 m) | ssgVtxTableShadow | [inline, virtual] |
unit | ssgVtxTableShadow | [protected] |
~ssgVtxTableShadow(void) | ssgVtxTableShadow | [virtual] |
~ssgVtxTableShadow(void) | ssgVtxTableShadow | [virtual] |