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torcs - 1.2.2 | ![]() |
00001 /* 00002 3D - C++ Class Library for 3D Transformations 00003 Copyright (C) 1996-1998 Gino van den Bergen 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Library General Public 00007 License as published by the Free Software Foundation; either 00008 version 2 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Library General Public License for more details. 00014 00015 You should have received a copy of the GNU Library General Public 00016 License along with this library; if not, write to the Free 00017 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00018 00019 Please send remarks, questions and bug reports to gino@win.tue.nl, 00020 or write to: 00021 Gino van den Bergen 00022 Department of Mathematics and Computing Science 00023 Eindhoven University of Technology 00024 P.O. Box 513, 5600 MB Eindhoven, The Netherlands 00025 */ 00026 00027 #ifndef _TUPLE3_H_ 00028 #define _TUPLE3_H_ 00029 00030 #include "Basic.h" 00031 00032 #include <assert.h> 00033 #include <iostream> 00034 00035 using namespace std; 00036 00037 class Tuple3 { 00038 public: 00039 Tuple3() {} 00040 Tuple3(const float v[3]) { setValue(v); } 00041 Tuple3(const double v[3]) { setValue(v); } 00042 Tuple3(Scalar x, Scalar y, Scalar z) { setValue(x, y, z); } 00043 00044 Scalar& operator[](int i) { return comp[i]; } 00045 const Scalar& operator[](int i) const { return comp[i]; } 00046 00047 Scalar *getValue() { return comp; } 00048 const Scalar *getValue() const { return comp; } 00049 00050 void setValue(const float v[3]) { 00051 comp[X] = v[X]; comp[Y] = v[Y]; comp[Z] = v[Z]; 00052 } 00053 00054 void setValue(const double v[3]) { 00055 comp[X] = v[X]; comp[Y] = v[Y]; comp[Z] = v[Z]; 00056 } 00057 00058 void setValue(Scalar x, Scalar y, Scalar z) { 00059 comp[X] = x; comp[Y] = y; comp[Z] = z; 00060 } 00061 00062 protected: 00063 Scalar comp[3]; 00064 }; 00065 00066 inline bool operator==(const Tuple3& t1, const Tuple3& t2) { 00067 return t1[X] == t2[X] && t1[Y] == t2[Y] && t1[Z] == t2[Z]; 00068 } 00069 00070 inline ostream& operator<<(ostream& os, const Tuple3& t) { 00071 return os << t[X] << ' ' << t[Y] << ' ' << t[Z]; 00072 } 00073 00074 #endif