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Author: tachy | Created: 2010-01-30 20:19:53
Subject: Idea: Driving the whole world - tracks from Google maps / earth data !
Is it not possible to get data online from google earth to simulate real world tracks in real time?

You could read satellite-data around the driver online in real-time and "translate" it to your rendering-engines with standard objects.

The Street-data is good enough to render the roads exactly, the satellite-data is good enough to render your different standard-objects like forest, several trees, acres, grassland, cities, houses with image recognition of Googles satellite data. The elevation data of the whole landscape is also included in Googles map data.

The landscape far away from the driver you could render like in the flight simulator of google earth (original satellite data).

Isn't that a good idea to cooperate with Google and their APIs?

That would be a great game, to play with REAL roads, over the whole world!
Last Edited: 2010-01-30 20:19:53 by tachy
    Author: dz_duck | Created: 2010-02-01 04:22:13
    Subject: Re: Idea: Driving the whole world - tracks from Google maps / earth data !
    That's a great idea, but it wouldn't work out very well, unfortunately. I've tried modeling real-world tracks using Google Earth, and while the satellite images are generally very good, the elevation data are mostly unusable. The elevation data are very rough compared to the scale needed for tracks, and often misregistered by several meters or more. For example, you could certainly recreate Laguna Seca using this method, but it would be very different from the real track (check it out for yourself; www.heywhatsthat.com/profiler.html makes it particularly easy).
    Last Edited: 2010-02-01 04:25:13 by dz_duck